const classcamAxonPlugin::Number
sys::Obj camAxonPlugin::Number
@Js@Serializable { simple=true }
Number represents a numeric value and an optional Unit.
- abs
- Number abs()- Return absolute value of this number. 
- approx
- Bool approx(Number that, Float? tolerance := null)- Return if this number is approximately equal to that - see sys::Float.approx 
- compare
- virtual override Int compare(Obj that)- Compare is based on val. Throw UnitErr is this and b have incompatible units. 
- decrement
- Decrement this number. Shortcut is --a. 
- div
- @Operator
 Number div(Number b)- Divide this by b. Shortcut is a/b. The resulting unit is derived from the quotient of this and b. Throw UnitErr if a/b does not match a unit in the unit database. 
- equals
- virtual override Bool equals(Obj? that)- Equality is based on val and unit. NaN is equal to itself (like Float.compare, but unlike Float.equals) 
- fromStr
- static new fromStr(Str s, Bool checked := true)- Parse from a string according to zinc syntax 
- hash
- virtual override Int hash()- Hash is based on val 
- increment
- Increment this number. Shortcut is ++a. 
- isInt
- Bool isInt()- Is this number a whole integer without a fractional part 
- isNaN
- Bool isNaN()- Is the floating value NaN. 
- isSpecial
- Bool isSpecial()- Return if this number if pos/neg infinity or NaN 
- lower
- Number lower()- Get the ASCII lower case version of this number as a Unicode point. 
- make
- new make(Float val, Unit? unit := null)- Construct from scalar value and optional unit. 
- makeDuration
- new makeDuration(Duration dur, Unit? unit := @hr)- Construct from a duration, standardize unit is hours If unit is null, then a best attempt is made based on magnitude. 
- makeInt
- new makeInt(Int val, Unit? unit := null)- Construct from scalar integer and optional unit. 
- makeNum
- static Number makeNum(Num val, Unit? unit := null)- Construct from scalar Int, Float, or Decimal and optional unit. 
- max
- Return max value 
- min
- Return min value 
- minus
- @Operator
 Number minus(Number b)- Subtract b from this. Shortcut is a-b. The b.unit must match this.unit. 
- mod
- @Operator
 Number mod(Number b)- Return remainder of this divided by b. Shortcut is a%b. The unit of b must be null. 
- mult
- @Operator
 Number mult(Number b)- Multiple this and b. Shortcut is a*b. The resulting unit is derived from the product of this and b. Throw UnitErr if a*b does not match a unit in the unit database. 
- nan
- const static Number nan := Number.<ctor>(Float.nan)
- negInf
- const static Number negInf := Number.<ctor>(Float.negInf)
- negOne
- const static Number negOne := Number.<ctor>(-1.0)
- negate
- Negate this number. Shortcut is -a. 
- one
- const static Number one := Number.<ctor>(1.0)
- plus
- @Operator
 Number plus(Number b)- Add this with b. Shortcut is a+b. Throw UnitErr is this and b have incompatible units. 
- posInf
- const static Number posInf := Number.<ctor>(Float.posInf)
- ten
- const static Number ten := Number.<ctor>(10.0)
- toCode
- Str toCode()- Trio/zinc code representation, same as toStr 
- toDuration
- Duration? toDuration(Bool checked := true)- Get this number as a Fantom Duration instance 
- toFloat
- Float toFloat()- Get the scalar value as an Float 
- toInt
- Int toInt()- Get the scalar value as an Int 
- toLocale
- Str toLocale(Str? pattern := null)- Format the number according to sys::Float.toLocale pattern language. Unit symbol is always added as suffix if available. 
- toStr
- virtual override Str toStr()- String representation 
- unit
- Unit? unit()- Get unit associated with this number or null. 
- upper
- Number upper()- Get the ASCII upper case version of this number as a Unicode point. 
- zero
- const static Number zero := Number.<ctor>(0.0)