using gfx::Colorusing gfx::Size** Represents the data held within the 'MPHD' chunk.@Jsclass MapHeader { Version mapVersion := Version.defVal Endian endian := Endian.big MapType mapType := MapType.FMP05 Size mapSizeInBlocks := Size.defVal Int reserved1 // not used Int reserved2 // not used Size blockSizeInPixels := Size.defVal Int colourDepth Int blockSize Int noOfBlocks Int noOfImages** For colour depths 16 and 24 this returns the Colour that is** rendered transparent.** ** Since FMP 0.4 Color? chromeKey** For a colour depths of 8, this returns the colour index into `MappyMap.colours`** that is rendered transparent.** ** Since FMP 0.4 Int? chromeKeyIndex** Since FMP 0.5 Size? blockGap** Since FMP 0.5 Size? blockStagger** Since FMP 0.5 Int? clickMask** Since FMP 0.5 Bool? risingPillarMode** Used by the Block Chunk Loader. A value of 'null' means text strings have not been set.** This is defined in the TSTR chunk, but here seemed like a good place to stick it for now Int? textStringUserDataIndex ** This takes into account the staggered block layout of an isometric map. Size mapSizeInPixels(){ w := !isIsometric ? (mapSizeInBlocks.w * blockSizeInPixels.w) : (blockStagger.w * 2 * mapSizeInBlocks.w) - blockStagger.w h := !isIsometric ? (mapSizeInBlocks.h * blockSizeInPixels.h) : (blockStagger.h * mapSizeInBlocks.h) - blockStagger.hreturn Size(w, h)}** Returns 'true' is this map is isometric (has a non-default 'blockStagger'). Bool isIsometric(){(blockStagger != null) && (blockStagger != Size.defVal)}}** The 'FMP' type / version of the map.@Jsenum class MapType {** FMP 0.5 FMP05,** FMP 1.0 FMP10,** FMP 1.0 RLE (Run Length Encoding) FMP10RLE}